My larger Kyle Comet project is moving along nicely and today I’m enjoying spending a little time researching a couple of smaller side projects.
I have a real love for quirky Japanese arcade games that involve super simple challenges and pretty much demand that you drop another coin in to have just “one more go”.
I’ve taken to MAME to explore a few of these and am enjoying trundling through the likes of Bomberman, Bomb Jack and Diver Boy. Simple games with a clear and simple goal. Better still they have extremely simple controls. Generally it’s a case of move the guy and press a button for a single character action.
Naturally this kind of simplicity lends itself to simple touch screen gaming where user input is a little restricted.
I currently rather like the idea of a game where the player spends his time avoiding obstacles whilst leaping around collecting moving items. It’s a simple premise and ought to be a straight forward development. The appeal in the game will extend to its presentation and such things as a quirky soundtrack that bounces along in the background as the player’s character leaps about the screen.
Kyle is my primary focus but I’m a big fan of smaller diversions every once in a while.