It always happens. I test a game to death and call it done then the first time I go back to it I find stuff that really should have been fixed.
So I’ve made a couple of changes.
- Pause mode now really does pause ALL the action
- Improved spritesheet for bonus / bombs to try and remove pixel flickering (Appears to happen on Apple devices exclusively)
- Threw in a few more text sprites to reflect bonus item scoring
That’s it. Nothing major.
Oh and I scored just over 2,000,000. At that point it gets pretty chaotic.