in search of Space Monsters

exploring arcade game design with HTML5 and JavaScript

Article about the perception of HTML5 as a gaming technology on Gamasutra

I recently posted an article on Gamasutra about the association with HTML5 and gaming. I go in to a little detail about how we as HTML5 game developers can improve the perception of HTML5 as a viable medium for mobile gaming.
You can read the full article here:┬áThe public perception of HTML5 and its association with […]

The relationship between visits, ad impressions and clicks

If you’re serious about monetising your mobile web games then you may well have considered placing adverts within them. You may well have also dismissed the idea as pointless based on previous failed attempts at raising any money this way.
Let me try and give you some encouragement to pursue it. I’ll share one or two […]

Building your own mobile web gaming portal – an introduction

I always wanted to operate my own virtual video game arcade. A place where I could focus on building arcade games for people to enjoy and compete with their friends.
I remember back when I was developing my first JavaScript game about 5 years ago it was my ultimate goal to build a suite of games […]

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