The last couple of times I’ve tried to create an original game I’ve ended up taking the seeds of a game off the shelf and completing it. I’m determined this time to actually explore something new.
I’ve been digging around the web ( well, YouTube mainly ) for some of the games that I enjoyed playing […]
Playing with the format of an RPG is rather fun. Once I put all the stats in place the actual format / presentation / challenge of the game is something that can be tweaked quite merrily.
The original format of the game as defined by my simple dozen word design document was something along the lines […]
Quest is a project.
I always wanted to create a game that was essentially something to dip in and out of at will and the content would be different. Since it’s a game I also wanted to be able to present varying challenges and puzzles.
All of my games to date have been arcade games with the […]
As an arcade gamer and arcade game designer I tend to shy away from games where I spend all my time managing stuff. I rather like the concept of managing stuff in games but in reality I have very little patience for it.
I must have downloaded a multitude of games for iPad alone where I’m […]
I have always adored the paintings that accompany Dungeons & Dragons books, games and adventures. They’re beautiful depiction of such rich and fascinating fantasy worlds is the most inspirational thing for somebody with a wild imagination like mine.
For a long time I had no clue who was responsible for these masterpieces and then a conversation […]
As a kid I could never see the fascination with Dungeons and Dragons. I’d much rather be outside playing football or riding my bike. In the rough weather I’d be quite happy sat reading a book or blasting my way through some Atari arcade game. The whole D&D thing pretty much bored me.
Perhaps as a […]