in search of Space Monsters

exploring arcade game design with HTML5 and JavaScript

Enhancements to my HTML5 game framework

The thrill for me in making these simple browser games is the challenge of a new feature. I’ve wanted for a long time to sit down and figure out just what I need to add to my game’s framework to ensure that future developments are made that bit easier.
There’s another driving factor: publishing the end […]

iOS5 and mobile game performance with HTML5

When I first started creating these HTML5 arcade games I confess I had nothing to test them on. So I created my games and just tested them in a desktop web browser. Normally Chrome.
It soon became apparent that the best way to reach out to people and monetise my work was to adapt the games […]

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