Ever since my first foray in to browser gaming I’ve stuck to my goal of creating the kind of games that I enjoyed in my youth. Generally speaking this means classic “pixelled” sprites and the control of an on-screen character / spaceship / vehicle of some kind. Ideally I’d also throw in bombs, lasers and […]
The benefits of knowing […]
My larger Kyle Comet project is moving along nicely and today I’m enjoying spending a little time researching a couple of smaller side projects.
I have a real love for quirky Japanese arcade games that involve super simple challenges and pretty much demand that you drop another coin in to have just “one more go”.
I’ve taken […]
Castle Quest renamed to Dungeon Adventure. Received an email from the creator of a browser based game with the same name. I wouldn’t normally have bothered but his game was quite established and by the looks of it he’s working on the game full time, so it seemed fair to me. […]