in search of Space Monsters

exploring arcade game design with HTML5 and JavaScript

Targets and thinking like a casual mobile gamer

I have a number of targets for this year with Space Monster Games but crucially I have one goal that stands out above all others; grow traffic to Playstar.

The current visitor count stands at around 250,000 a month. I’m happy with that but I want to double it by January 1st 2015. What’s more I […]

Analysing the Playstar Arcade – Gingerbread (Android v2.3.6) visits

As the month draws to a close I’m enjoying poring over the visitor statistics collected through my Playstar arcade courtesy of Google’s Analytics.
The figures are interesting in terms of growth but a little depressing when I see that under closer inspection there’s a significant percentage of traffic who don’t get the full experience.
Take a look […]

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