I enjoy sketching out ideas quite quickly and throwing them in to Photoshop to explore colours and various other details surrounding the game’s final appearance. I’m a huge believer in having plenty of inspirational material to hand.
For Castle Quest I started off by scanning a few Milt Kahl sketches of the wizard Merlin from The [...]
The conversation about HTML5 gaming is changing all the time.
In just 12 short months we’ve gone from starting conversations with “hey, what’s this cool new tech / standard I can make games with ?” to “hey, I can make some money here,” and “hey, look at all these amazing tools I get to play with.”