in search of Space Monsters

exploring arcade game design with HTML5 and JavaScript

Castle Quest concept art – the Wizard

I enjoy sketching out ideas quite quickly and throwing them in to Photoshop to explore colours and various other details surrounding the game’s final appearance. I’m a huge believer in having plenty of inspirational material to hand.
For Castle Quest I started off by scanning a few Milt Kahl sketches of the wizard Merlin from The [...]

HTML5 gaming – what are we talking about?

The conversation about HTML5 gaming is changing all the time.
In just 12 short months we’ve gone from starting conversations with “hey, what’s this cool new tech / standard I can make games with ?” to “hey, I can make some money here,” and “hey, look at all these amazing tools I get to play with.”
But [...]

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