in search of Space Monsters

exploring arcade game design with HTML5 and JavaScript

HTML5 as a search term – we’re almost there

I recently started poring over the search terms to the Playstar Arcade in some more detail.
I found something quite interesting. A number of search terms carried the phrase “no download”.
Here’s a brief summary:

free online ipad games no download
mobile games no download
online ipad games no download
free games no downloads
free mobile games no download
free online games for […]

Article about the perception of HTML5 as a gaming technology on Gamasutra

I recently posted an article on Gamasutra about the association with HTML5 and gaming. I go in to a little detail about how we as HTML5 game developers can improve the perception of HTML5 as a viable medium for mobile gaming.
You can read the full article here: The public perception of HTML5 and its association with […]

Taking on the app stores – step 1: Google

I’m on something of a mission to have my HTML5 arcade visible to the search engines. Naturally I’ve a number of keywords and phrases that I want to have positioned favourably in Google et al. My goal is to have phrases such as “free arcade games” on the first page of results and ideally “above […]

A quick look at Google search trends and HTML5 games

I threw some money (£100 courtesy of a Google voucher) at trying to promote my mobile HTML5 games portal (m.spacemonsters.co.uk) earlier today.
After initially falling foul of Google’s stance on over-capitalisation of words I finally found a good looking advert with all the right words.
I punched in a load of keywords that I figured mobile users […]

  • Categories

  • Recent Posts

  • Recent Comments