in search of Space Monsters

exploring arcade game design with HTML5 and JavaScript

Continuing to target the arcade gaming niche with my HTML5 games

Ever since my first foray in to browser gaming I’ve stuck to my goal of creating the kind of games that I enjoyed in my youth. Generally speaking this means classic “pixelled” sprites and the control of an on-screen character / spaceship / vehicle of some kind. Ideally I’d also throw in bombs, lasers and […]

Tweaking games for a better challenge

I’ve been playing around with a few of my older games lately. Galactians 2 in particular has spent a good amount of time on the ramps.

Swoop, dodge, blast, bounce and splat
When I wrote it a year or so ago I was keen to just upgrade the graphics from the previous incarnation, Galactians, and boost the […]

Jumpin’ Jasper – a new HTML5 platform game in development

I’ve been working hard on my new HTML5 platform game recently and have had a huge amount of fun creating sprites and some interesting monster AI. It was always my intention to use the game as a vehicle for another new character and I’m pleased to present to you my lovable baby squirrel Jasper :)

I […]

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