Ever since my first foray in to browser gaming I’ve stuck to my goal of creating the kind of games that I enjoyed in my youth. Generally speaking this means classic “pixelled” sprites and the control of an on-screen character / spaceship / vehicle of some kind. Ideally I’d also throw in bombs, lasers and […]
I’ve been playing around with a few of my older games lately. Galactians 2 in particular has spent a good amount of time on the ramps.
Swoop, dodge, blast, bounce and splat
When I wrote it a year or so ago I was keen to just upgrade the graphics from the previous incarnation, Galactians, and boost the […]
I’ve been working hard on my new HTML5 platform game recently and have had a huge amount of fun creating sprites and some interesting monster AI. It was always my intention to use the game as a vehicle for another new character and I’m pleased to present to you my lovable baby squirrel Jasper :)