• added full Web Audio support (tested iOS6 / Chrome desktop)
    • fixed 404 errors on AJAX call that still resulting in the onLoad event firing (misleading bug)
  • added webkitvisibilitychange support
  • paused animations in pauseMode (some obstacle entities use their animation frame to trigger collision)
  • soundtrack supported independently from main sfx()
  • Rounded floating point positions on rotation
  • replaced context.clearRect with canvas.width = canvas.width (resulting in full support on Android browsers – previously full screen operation would return a blank screen)
  • added debug console switch to incoming variables (querystring)


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