I’m thrilled to announce that my latest HTML5 arcade game is nearing completion. The bugs are ironed out and the action is super fast. If you’re a fan of old school SNES […]
A quick update to say that a new game is on the Apple iOS AppStore. Kyle Comet is a young space hero that I once wrote a story about and self published. […]
In wrapping up the development of Road Rage I hit one or two snags. This annoys the hell out of me since it is largely due to big holes in the game’s […]
Designing HTML5 arcade games with JavaScript has become something of a theraputic exercise. The combined thrills of pixelling, coding and designing the various elements of the action are proving to be quite […]
A considerable amount of work has gone in to Jumpin’ Jasper this last few days. I’m thrilled by the results of some intense pixelling. As always it’s the colour choices that end […]
Development on my platform game project is coming along nicely now. It’s always nice to break the back of the game’s “engine” and then settle down to tweaks and minor mods. For […]
Spent a little time on a side project this last few days. It’s a pretty simple platform game that involves guiding a hedgehog / porcupine type animal around the screen collecting valuable […]
Pretty much finished the first draft of the story script. Each character is fairly well defined and I think the plot is pretty well established. Good guys chasing bad guys through minefields, […]
A quick update on the progress of my HTML5 game framework. The big news really is the introduction of a fully featured high score table that supports import / export of data. […]
Photo of Atari VCS console and pre-order information
Playstar graphic
Minecraft Global CD Key