As somebody who has never really got along with Pac-Man I have to say that I’m developing a new found admiration for it. The games that I make much like the games […]
I thought it might be worth briefly sharing my approach to handling grid movement. It’s by no means finalised but just now is giving some very satisfactory results. In every game that […]
I love messing around with new ideas. Sometime last year I had the idea of trying to recreate a game that I adored as a youngster; Lucasfilm’s future sports classic Ballblazer. It […]
I’ve been looking around the AppStore for games that implement the kind of touch control that I’m after for my maze game. There’s a thousand and one maze games on offer which […]
I love this article on Game Design Theory written several years ago for the book Atari Graphics and Arcade Game Design. Everything about it I find compelling and valuable in terms of […]
I’m always looking at new game designs and cool ways to implement them. I also have my own system for creating HTML5 games that has evolved over the last 12 months. I […]
I’ve blogged some thoughts on designing arcade games in the past but I just wanted to offer a few thoughts on just a couple of aspects of designing games for mobile phones. […]
I’m currently working on a simple corridor shooter with a mutant / zombie theme. It’s called Area51 ( at the moment ) and as the title suggests I want it to feel […]
I’ve always loved to see colour in games. Back in the hazy days of the video game arcades it was always the colourful cabinets that drew me and for the most part […]
The last couple of times I’ve tried to create an original game I’ve ended up taking the seeds of a game off the shelf and completing it. I’m determined this time to […]
Photo of Atari VCS console and pre-order information
Playstar graphic
Minecraft Global CD Key