Allow me to think out loud for a moment. I’m trying to figure out the best approach for Rebel Rescue. The elements to the game that I know I want to keep […]
One of the great things about shelving game projects is that you get to pick up on a fairly advanced development when you’ve cleared your head of the previous project. When I […]
So I was thinking about designing arcade games over a coffee earlier … Game design is often seen as a very exact science. If you learn some “rules” you’ll suddenly be a […]
From the first time I made a JavaScript game (Castle Adventure 2005) I always wanted to capture the colour range that captured my imagination as a boy playing Atari 800XL games. I […]
In an ideal world I would develop all of my games at a fixed resolution. That resolution just now would be something like 320 x 460. Largely because according to my analytics […]
In the past couple of months I’ve started and stopped a couple of games. The reason was quite simple in both cases – I just didn’t have the vision for the completed […]
Photo of Atari VCS console and pre-order information
Playstar graphic
Minecraft Global CD Key