Once upon a time I worked as an artist for a company that developed games for Nintendo’s handheld devices, amongst other things. I remember back then (2001 ish) wondering whether web technologies […]
I’ve been toying with the idea of an arcade game in which the player controls a character that must escape from a dark and creepy tower. In fact being extremely inventive with […]
I hope that this hasty thumbnail sketch does justice to my current thinking for a mutant/zombie survival game. Essentially I want yet another excuse to fill the screen with cannon fodder. Our […]
Concept A game in which the sole survivor of a zombie/mutant uprising standsĀ barricaded in the centre of the screen armed only with a pistol. Zombies initially advance from off-screen and are picked […]
Before I start to present some thumbnail views of potential mobile game designs I just want to recap a few thoughts on the control system and a rough structure for the design […]
I love sketching out game ideas. The thrill of designing a spaceship or game character and trying to figure out what monsters and challenges lie ahead has never left me. Right back […]
Jet Boy (or Super Jet Boy to give it its full title) is a game about a boy with a rocket pack who embarks on an adventure to recover some mystical golden […]
I take a lot of things for granted when crafting HTML5 games and often neglect sharing the little things that can make life seem a lot nicer as a developer. One such […]
I’m determined to make an HTML5 adventure game so here goes with some more thoughts on the potential design of such a game. The games that work best for me are the […]
Having just spent a couple of hours poring over my code for scaling & positioning the game canvas I thought I’d share the experience. Despite having made several HTML5 games over the […]
Photo of Atari VCS console and pre-order information
Playstar graphic
Minecraft Global CD Key