I intend to complete this game very soon. I confess I’ve got a little carried away adding some special effects with sprites. The shards of metal that fly away from the damaged […]
Designing HTML5 arcade games with JavaScript has become something of a theraputic exercise. The combined thrills of pixelling, coding and designing the various elements of the action are proving to be quite […]
I think that it probably goes without saying  that your games are your primary asset. They are the key to the success of your portal. Treating your games as such is a […]
I installed the Camtasia Studio over the weekend and captured a few short videos of my development projects. I couldn’t resist sharing the video for Road Rage as it captures everything I ever […]
Some screenshots from my forthcoming arcade, driving, shooter, explosion-fest Road Rage. There’s some obvious rendering glitches and tiling to address but hopefully you can still get a feel for what the game is […]
I always wanted to use games to tell a story. Over the years I’ve scribbled down a ton of story ideas that might lend themselves to gaming and never really done much […]
A game that I’ve enjoyed a huge amount of late is Electromaster. It carries that irresistable blend of retro, arcade action and compelling gameplay.    The premise is simple. You control your […]
Concept A game in which the sole survivor of a zombie/mutant uprising stands barricaded in the centre of the screen armed only with a pistol. Zombies initially advance from off-screen and are picked […]
Before I start to present some thumbnail views of potential mobile game designs I just want to recap a few thoughts on the control system and a rough structure for the design […]
I love sketching out game ideas. The thrill of designing a spaceship or game character and trying to figure out what monsters and challenges lie ahead has never left me. Right back […]
Photo of Atari VCS console and pre-order information
Playstar graphic
Minecraft Global CD Key