by Mark
I was just 7 years old when Star Wars – A New Hope (or just Star Wars) was released in the US in 1977. By the time it reached the UK in […]
Categories
- Blog (23)
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- JavaScript Game Development (191)
- Analytics and Data (6)
- Bug fixes and enhancements (2)
- Business (3)
- Developer Diary (9)
- Friday Fun (5)
- Game Art (21)
- Game Audio (2)
- Game Code (15)
- Game Design (46)
- Game theory (36)
- General waffle (9)
- Google AdSense (1)
- Google Analytics (2)
- Graphics (13)
- HTML5 (116)
- HTML5 Canvas API (6)
- In-game video (6)
- iOS App Store (6)
- iPad (12)
- JavaScript (40)
- Licencing (1)
- Mobile (20)
- mobile browsers (4)
- mobile performance (1)
- Mobile Web Gaming Portal (7)
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- Photoshop (18)
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- video game market (7)
- Play (103)
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Recent Posts
JavaScript Dev Blogroll
- Best practices for HTML5 game design A brief overview of HTML5 game design best practises
- Construct 2 – HTML5 Game Creator Construct 2 – HTML5 game creation software
- Google HTML5 Game Development Group Group for discussing HTML5 game design and development
- HTML5 Game Design Blog My HTML5 game development blog – JavaScript arcade gaming
- HTML5 Game Devs HTML5 Game Developer’s Resource
- HTML5 Games Excellent portal for HTML5 games
- My Gamasutra Blog Author’s blogging space on Gamasutra (the art and business of making games)
- Phobos Lab HTML5 Game Development Valuable game development blog from author of the ImpactJS
- Photon Storm HTML5 and Flash Development
- Playstar Arcade (HTML5) Mobile Web Gaming Portal Blog Blog for the Playstar Games Arcade
- Seth Ladd Google developer advocate and HTML5 / JavaScript lover
- Space Monster Games HTML5 Game Design Studio ( UK )
- Touch to Start – HTML5 Game Development Personal blog of an HTML5 game developer
- Tryptich – Web Games and YUI Web browser based game designs
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